AWS for Games Blog

Category: Amazon GameLift

Adding persistent game saves to Amazon GameLift Streams

Adding persistent game saves to Amazon GameLift Streams

Amazon GameLift Streams now supports using a dedicated AWS Identity and Access Management (IAM) role that can grant your streaming game sessions access to AWS resources in your account. In this blog post, we show you how to use that role with a lightweight launcher script to persist game saves from your player’s streaming sessions to Amazon Simple Storage Service (Amazon S3) without needing to make any changes to your game code.

Introducing enhanced capacity auto scaling for Amazon GameLift Streams

Introducing enhanced capacity auto scaling for Amazon GameLift Streams

Quality game streaming requires instant responsiveness. Players expect to click and play, without waiting for infrastructure to provision or for long loading times to complete. Today, we’re excited to announce enhanced auto scaling capabilities for Amazon GameLift Streams that deliver both faster stream availability and intelligent cost optimization through an elastic, demand-based scaling system. Amazon […]

Game on: AWS takes over City View at METREON for GDC 2026

Amazon Web Services (AWS) is taking over the iconic City View at METREON for this year’s Game Developers Conference (GDC) Festival of Gaming for exclusive events, demos, and gameplay experiences. As the annual conference celebrates its 40th year in San Francisco, CA, AWS will dive deep into the technologies and trends transforming the future of […]

GameLift Servers DDoS Protection Blog

Introducing Amazon Gamelift Servers DDOS Protection

As games grow in popularity, they also become attractive targets for malicious actors seeking to disrupt gameplay through Distributed Denial of Service (DDoS) attacks. An attack occurring during the initial launch of a game, during a visible esports tournament, or while a notable influencer/streamer is playing can have a significant impact on a game’s success […]

Creating interactive gaming experiences with Amazon GameLift Streams and Amazon Interactive Video Service

Creating interactive gaming experiences with Amazon GameLift Streams and Amazon Interactive Video Service

Modern game development demands operational sophistication that extends well beyond the creative process. As studios navigate the journey from concept to launch, a few challenges consistently emerge when getting outside perspectives on the game. Quality assurance at scale remains a persistent bottleneck, with traditional playtesting workflows involving downloading builds, coordinating sessions, and manually reviewing recorded […]

Build interactive experiences with data channels in Amazon GameLift Streams

When streaming games on Amazon GameLift Streams, players expect a seamless experience. Even though the web client and streamed application are separate entities, the user experience should feel as if everything is native. While game inputs (such as keyboard and mouse controls) are automatically handled, the separation between the streamed application and the native browser […]