AWS for Games Blog
Tag: aws lambda
How Dream11 uses an in-house scaling platform to scale resources on AWS for efficiency and reliability
With over 190+ million users, Dream11 is the world’s largest fantasy sports platform. Their site offers fantasy cricket, football, kabaddi, basketball, hockey, volleyball, handball, rugby, American football & baseball. Dream11 is the flagship brand of Dream Sports, India’s leading Sports Technology company. They have partnerships with several national and international sports bodies and cricketers. About […]
QXR Studios accelerates game testing and development with Amazon GameLift Anywhere
A mage, a hacker, and a barbarian walk into a bar… What sounds like the start of a joke is the ultimate vision for cyberpunk, blockchain collectible card game “Metropolis Origins”, created by game industry veterans at QXR Studios. Players build decks with cards from Government, Corporate, or Underground factions, and go up against other […]
Deploy Game Servers with Amazon GameLift FleetIQ and Integrate with Custom Routing AWS Global Accelerator
In a session based game, users from all over the world try to access the session over the internet. In these scenarios, building a game is always challenging. For developers who want a managed solution, Amazon GameLift is a dedicated game server hosting solution that deploys, operates, and scales cloud servers for multiplayer games. GameLift hosting […]
Hosting your own dedicated Valheim server in the cloud
Authored by Duncan Parsons and Patrick Palmer Hosting your own personal gaming server is increasingly common given all the benefits and flexibility it provides, however, doing so in a secure, flexible, and cost-effective manner is not simple. To achieve low cost many people host a server on their home computer, requiring them to open up […]
The Unique Architecture behind Amazon Games’ Seamless MMO New World
An innovative mix of Amazon EC2–powered worlds and microservices are used to create an immersive game that meets the challenging demands of scale New World is a massively popular multiplayer online (MMO) game created by Amazon Games and released in September 2021. Its users create custom characters and enter an expansive, supernatural realm called Aeternum, […]
Now in preview – Amazon GameSparks
Amazon GameSparks is a managed service that provides game developers features for building, running, and scaling the backend of their games. Today, we are excited to announce the launch of Amazon GameSparks into preview, with the SDK for Unity game engine now available to download from the Amazon GameSparks website. At last year’s Game Developers […]
Using Amazon Cognito to Authenticate Players for a Game Backend Service
Authored by Chanh Tran, Pawan Matta, and Zack Anderson Player authentication is an integral part of online multiplayer games. This is especially true when key concepts of the player experience, such as player progression, digital entitlements, and even monetary value, are inextricably tied to a player’s account. Amazon Cognito is a simple user sign-up, sign-in, and […]
Trouble-shooting success with 1047 Games
Stunning graphics, smooth gameplay and a massive fun factor have earned first-person-shooter game Splitgate rave reviews and an impressive 164 million downloads since its beta test just a few short months ago. Described as ‘Halo-meets-Portal’, the game sees its players run around in a sci-fi world and jump location through portals to outsmart opponents in […]
How the power of voice can supercharge gaming
Doppio is a voice game developer based in the sunny part of Europe that has created voice game hits such as The Vortex, The 3% Challenge, and the iconic PAC-MANTM WAKA WAKA. Jeferson Valadares is a game veteran bringing his experience from renowned studios such as BioWare, Playfish, Digital Chocolate, and BANDAI NAMCO. Christopher Barnes […]
Elevate Game Design with Recommendations for Virtual Goods, Quests, and Game Balance using Amazon Personalize
Authored by Molly Sheets and edited by Kyle Somers Today’s games need specialized content to increase retention, drive monetization, and promote feature adoption. No game has a singular player persona: Two players can have vastly different engagement metrics and styles of play over their lifetime with a portfolio. Indie developers and AAA developers alike are […]