AWS for Games Blog
Build High-Performance Unreal Engine Studios with Remāngu 2.0 and AWS
This blog is co-written by Stepan Kaiser, CEO of Remāngu and Jan Sechovec, CTO of Remāngu.
Game studios, with geographically distributed teams, are challenged with creating and delivering innovative, increasingly complex, games across multiple platforms, on time and on budget. The Remāngu 2.0 platform is addressing these challenges head-on with its comprehensive cloud-native game development environment built on Amazon Web Services (AWS). The technology allows teams to set up their game development environment in the cloud.
Modern game development challenges
Modern game development presents infrastructure challenges that can impact productivity and efficiency. Studios struggle with managing large assets and extensive codebases across distributed teams while maintaining consistent game version control. They face ongoing challenges with processing and reprocessing game assets efficiently and must deal with long compile times that slow down iteration cycles. Additionally, keeping development teams synchronized across multiple locations has become complex, as has supporting remote work capabilities and managing security and access control for external partners. These challenges have made cloud-based solutions necessary for studios looking to maintain competitive development cycles while managing costs.
Real customer stories fueling Remāngu 2.0
Remāngu has been helping studios globally overcome the challenges of remote work, distributed development, and infrastructure scalability. Freelancers, work-for-hire studios, and globally distributed teams have adopted Remāngu to gain reliable access to high-performance remote collaboration. These studios have utilized powerful GPU-powered cloud workstations and version control (through managed Perforce). They also have shared storage solutions, and other core features to streamline game development, including asset management, code collaboration, and project accessibility from anywhere in the world.
As Stepan Kaiser, CEO of Remāngu, puts it, “Studios today need scalable workflows that help distributed teams create and collaborate without barriers. Our mission has been to build a modern, cloud-based platform that truly empowers global collaboration.”
As Remāngu worked closely with its customers, a deeper understanding of their evolving needs emerged. Studios demanded full support for Unreal Engine projects, including efficient data synchronization, optimized build pipelines, and robust game streaming capabilities for remote playtesting. Listening to these requirements and gathering feedback from real-world use cases, Remāngu began testing new features with its clients, refining the platform with each iteration. This feedback-driven development process ultimately led to the launch of Remāngu 2.0—a comprehensive toolbox designed to empower studios with everything they need to build a modern cloud-based game development pipeline.
“Over the past two years, we’ve seen how vital remote collaboration has become for our customers,” says Jan Sechovec, CTO of Remāngu. “The lessons learned from their workflows directly influenced the evolution of Remāngu 2.0.”
Remāngu 2.0 delivers automated Unreal Engine studio setup and management in the cloud, following the Epic Way best practices to streamline workflows. By combining the agility and elasticity of AWS infrastructure with intelligent workstation management, Remāngu 2.0 delivers cost reductions, simplified management, and enhanced collaboration capabilities.
How Remāngu 2.0 works
Remāngu 2.0 leverages AWS infrastructure on the cloud to deliver an out-of-the-box solution for version control, build creation and distribution, caching, and orchestration. The Remāngu 2.0 platform provides a comprehensive development environment that streamlines workflow management and eliminates the traditional complexities of scaling Unreal Engine development pipelines. This deep integration enables studios to focus on game creation rather than infrastructure maintenance while ensuring optimal performance, security and reliability throughout the development process.
Managed Perforce and version control
Managing large assets and extensive codebases manually can slow down collaboration and introduce errors. Setting up and maintaining version control infrastructure, managing user permissions, and handling scaling issues consume valuable time and resources. Remāngu’s managed Perforce setup on AWS eliminates these concerns by automatically handling infrastructure maintenance, user permissions, and scaling challenges. The Perforce instance dynamically manages all storage and computing needs—providing developers with a seamless workflow without technical overhead.
ZEN caching system
Processing and reprocessing game assets is another bottleneck for game studios. Setting up Unreal Engine’s Derived Data Cache (DDC) system across multiple locations presents logistical challenges that can impact development speed. Remāngu’s ZEN shared and local caches, integrated with AWS storage solutions, such as Amazon FSx, reduce asset loading times. Artists, designers, and programmers can access cached assets, eliminating redundant processing and maintaining creative momentum without interruption.
Build orchestration with Horde
“Optimizing build times is critical for staying competitive,” says Sechovec. “By leveraging AWS scalable compute nodes, we’ve allowed studios to focus on iteration and innovation, instead of waiting on builds.”
As projects grow in complexity, traditional build systems struggle to keep up. Long compile times slow iteration cycles, preventing teams from testing new ideas. Remāngu’s managed Horde orchestration and Unreal Build Accelerator (UBA) running on AWS reduces build times by automatically distributing workloads across multiple AWS compute nodes. The system dynamically allocates resources based on demand, confirming that every team member benefits from accelerated build processes regardless of their location.
Cloud workstations for remote collaboration
The shift towards distributed teams and remote collaboration requires powerful hardware setups. Traditional solutions involve expensive local installations with limitations in supporting distributed teams. Remāngu’s fully integrated GPU-powered workstations allow teams to work on high-fidelity assets and real-time rendering tasks from anywhere in the world. This eliminates the need for costly local hardware, while maintaining high performance and low latency, enabling faster onboarding of new talent and seamless remote collaboration.
Security and access management
“Security is paramount when dealing with multiple external partners,” emphasizes Kaiser. “Our partnership with AWS ensures that studios can collaborate freely while keeping their IP secure in the cloud, maintaining strict control over access and sensitive data.”
Studios working with external partners or co-development teams face security risks and complex access control requirements. Traditional setup processes for new team members or contractors are time-consuming and prone to security gaps. Remāngu 2.0 leverages AWS security best practices to provide secure, managed access to resources. Studios can dynamically grant permissions, confirming that every contributor has the appropriate level of access without compromising sensitive data. This streamlines collaboration with external partners while maintaining robust security standards.
The road ahead
“I’m excited to see solutions like Remāngu pushing the boundaries of what’s possible in cloud-native game development,” says Patrick Palmer, AWS Principal Solutions Architect, Games and Immersive. “Remāngu on AWS gives game studios the tools they need to meet modern development demands.”
Looking ahead, Remāngu continues to explore new AWS services and capabilities to enhance the platform. The company is actively experimenting with AWS AI services like Amazon SageMaker AI to optimize build processes and asset management. “The flexibility and power that managed AWS services provide is crucial for our development teams,” explains Sechovec. “We can test new features and capabilities while maintaining the performance and reliability our customers depend on.”
Conclusion
Remāngu 2.0 on AWS represents a leap forward in cloud-native game development. By providing a fully managed, automated development environment, studios can achieve reduced build times, optimized costs through dynamic scaling, and seamless global collaboration. The platform delivers enhanced security and access control while simplifying infrastructure management. For studios ready to modernize their development pipeline and embrace the future of cloud game development, Remāngu 2.0 provides the comprehensive solution needed to succeed in today’s competitive gaming industry.
Contact an AWS Representative to know how we can help accelerate your business.
Further reading
- Cloud Game Development: Accelerate your team’s velocity and enable worldwide collaboration with AWS’s comprehensive suite of services and partner solutions.
- Browse proven AWS solutions and architectures for the games industry.
- Discover how Unreal Engine’s advanced 3D technology and AWS’s global infrastructure empower developers to create and scale groundbreaking games.