AWS for Games Blog
Category: Application Services
How The Pokémon Company International Orchestrates Zero-Downtime Deployments for Pokémon TCG Live – Part 2
This blog is co-authored by Kylie Yamamoto, DevOps Engineer from TPCi, Sarath Kumar Kallayil Sreedharan and Jackie Jiang from AWS. Introduction Part 1 of this two-part blog series delved into the architectural design considerations that underpin Pokémon TCG Live. Part 2 will explain how zero-downtime deployment has been designed and implemented to ensure seamless gameplay. […]
How The Pokémon Company International Orchestrates Zero-Downtime Deployments for Pokémon TCG Live – Part 1
This blog is co-authored by Kylie Yamamoto, DevOps Engineer from TPCi, Sarath Kumar Kallayil Sreedharan and Jackie Jiang from AWS. Introduction Pokémon is one of the most popular and successful entertainment franchises in the world, encompassing video games, mobile apps, the Pokémon Trading Card Game (TCG), animation and movies, Play! Pokémon competitive events, and licensed […]
Maximize Your Game Data Insights with the updated Game Analytics Pipeline
In the highly competitive gaming industry, collecting and utilizing data has become a driving factor for game success. Game studios of all sizes have realized the immense value in analyzing player data to drive key business decisions. Additionally, the trend of releasing Games-as-a-Service where revenue is primarily generated from in-app purchases, subscriptions, and other microtransactions, […]
Operationalize generative AI applications on AWS: Part II – Architecture Deep Dive
In our previous blog, Operationalize generative AI applications on AWS: Part I, we covered the basics of how companies are using generative AI and Large Language Model Operations (LLMOps) on AWS. We discussed use cases for game companies using generative AI, ways to customize LLM, and a high-level architecture for the LLMOps solution on AWS. […]
Operationalize generative AI applications on AWS: Part I – Overview of LLMOps solution
With the rising popularity of generative artificial intelligence (AI), companies are exploring foundation models (FMs) and realizing the immediate benefit they provide to their business. FMs are large machine learning models that are pre-trained on vast amounts of data, which can perform many tasks such as text, code, and generate images. As more companies train […]
How Games24x7 delivers millions of push notification using AWS
This post is co-authored by Sachin Sangle, Senior Software Engineer; Deepak Mishra, Engineering Manager; Dhiraj Prajapati, Engineering Manager; and Anil Kumar, Senior Engineering Manager, at Games24x7. Games24x7 is India’s most valuable multi-game platform. It is fueled by a dedication to blend science with cherished nostalgic games, crafting captivating online experiences for over 100 million players. […]
Deploy Unreal Engines Pixel Streaming at scale on AWS
Unreal Engine, created by by Epic Games, is one of the most advanced tools for creating and rendering photo-realistic visuals and immersive experiences. This is needed to power the latest games and the Metaverse. Traditionally, such experiences required a thick client, a desktop computer for example, with a discrete GPU. Unreal Engine’s Pixel Streaming allows […]
How Milestone turbocharged the ‘Hot Wheels Unleashed’ franchise with Amazon GameLift
When game developer and publisher Milestone released a third-person racing game based on Mattel’s Hot Wheels toy line, “Hot Wheels Unleashed,” in September 2021, it quickly gained a dedicated following. The game sold more than one million copies in less than three months, making it Milestone’s fastest-selling title ever. By April 2023, Milestone had sold […]
Norsfell builds ‘Tribes of Midgard’ Viking empire with Amazon GameLift
Independent game development studio, Norsfell, was founded in 2013 to forge new genres that bring people together. Now approaching its 10th anniversary, Norsfell has grown from a small startup developing mobile games into a studio with nearly 40 team members who helped launch the award-winning multi-platform game, “Tribes of Midgard.” Globally released on July 27, […]
New Solution Guidance for building scalable cross-platform game backends on AWS
Games are increasingly cross-platform and online, and game developers need to develop secure and scalable backend features to support these online elements of their games. Developers also want to allow players to play with their friends across platforms, and move gameplay between those platforms to provide a seamless player experience. Customers share with us that […]