AWS for Games Blog

Category: Amazon EC2

Speed up game server development with Amazon GameLift Anywhere and the Amazon GameLift Agent

When developing multiplayer games, you are constantly creating new game client and game server builds. Being able to test the latest changes quickly is important for getting feedback on feature updates and bug fixes. This fast iteration cycle allows you to keep developing without interruptions. There are many aspects to automating the build and deployment […]

How Singularity 6’s ‘Palia’ Conquered Cross-Regional Gaming with Amazon EKS and Karpenter

Introduction Developing an online multiplayer game capable of supporting thousands of concurrent players is an incredibly complex endeavor. For Singularity 6 (S6), creators of the hit game “Palia,” which released across platforms in 2023 and 2024—their developers needed to craft an immersive and captivating gaming experience while managing the vast resources and infrastructure required to […]

Freedom Games supports the indie game community with AWS

More than entertainment, video games unite people across the globe with common interests. It’s that sense of community that drives Freedom Games to support indie developers in bringing their titles to players worldwide. Established in 2020, Freedom Games has built a platform that supports many indie studios every year, with Amazon Web Services (AWS) providing […]

Implementing a Build Pipeline for Unity Mobile Apps

The use of game engines to generate interactive content is a common choice for people these days. Unity, which is one of the popular game engines, is widely used for mobile applications that run on smartphones. It is also used for console and PC games, as well as in the metaverse, such as reality shows […]

Enhancing Game and Media Workflows with Global File Systems on AWS

­In today’s global interconnected world, organizations often find themselves distributed across various geographical locations. It all begins as a small local studio, where artists collaborate in a single physical location, relying on local storage solutions like network-attached storage (NAS). As the studio begins to gain momentum and expand to a globally connected organization with studios in multiple […]

Load testing the Pragma backend game engine to 1 million concurrent users on AWS

In this blog, we will dive into the significance of load testing a game backend, and how AWS for Games partner, Pragma, successfully load tested one million concurrent users (CCU) on their managed game backend platform that runs on AWS. Creating smooth gameplay is just one part of the game creation equation. Every game has […]

Deploy Unreal Engines Pixel Streaming at scale on AWS

Unreal Engine, created by by Epic Games, is one of the most advanced tools for creating and rendering photo-realistic visuals and immersive experiences. This is needed to power the latest games and the Metaverse. Traditionally, such experiences required a thick client, a desktop computer for example, with a discrete GPU. Unreal Engine’s Pixel Streaming allows […]

Setting up a Minecraft Java server on Amazon EC2

Introduction This blog covers how to deploy your own personal Minecraft Java server on AWS. Hosting your server on AWS can eliminate common networking challenges and security concerns associated with at-home servers. Because you have control over the virtual machine, you can configure any mods or plugins that you want. We will use Amazon Elastic […]

How thatgamecompany Fosters Human Connections Through Innovative Technology & Developer Mindset

thatgamecompany (TGC) is a renowned game development studio celebrated for its distinctive approach to creating emotionally engaging games that foster human connections. The company creates titles such as fl0w, Flower, Journey, and Sky: Children of the Light within the studio’s ethos: nurturing positive human interactions, fostering empathy, and generating experiences of inclusivity and understanding between […]

How Milestone turbocharged the ‘Hot Wheels Unleashed’ franchise with Amazon GameLift

When game developer and publisher Milestone released a third-person racing game based on Mattel’s Hot Wheels toy line, “Hot Wheels Unleashed,” in September 2021, it quickly gained a dedicated following. The game sold more than one million copies in less than three months, making it Milestone’s fastest-selling title ever. By April 2023, Milestone had sold […]